HAVO On Montessori College Twente

Profile: Economics & Society

Elective courses: M&O



Saxion University of Applied Science:

Game Technology and producing  

Renamed: Game Engineering

Graduated with Bachelor of Science


Working experiences

Period: 2011                                                                  

Organisation: Nursing Home: Humanitas


I have done a social internship at Humanitas for my study at the Montessori College Twente. I accompanied elder residents.


Period: 2011                                                                  

Organisation: Kulturhus Borne


I have done a social internship at Kulturhus Borne for my study at the Montessori College Twente. I worked at the daycare.


Period: 2012 – February 2016                                                                  

Organisation: C1000/Jumbo Bread Department


I worked for both the C1000 and the Jumbo at the bread department. My tasks included keeping stock, baking bread and helping customers.


Period: February 2016 – June 2016                                                                 

Organisation: Smart2IT Internship


I worked at Smart2IT for half a year for my internship from my study at Saxion. I published apps for their customers on both IOS and Android, I improved their platform for 360 photo/video app, and I tested and debugged the application.


Period: June 2016 – February 2017                                                                  

Organisation: Smart2IT


After my internship I continued working at Smart2IT as part time developer. My tasks stayed the same.


Period: February 2017 – June 2017                                                                 

Organisation: Graduation project “Project Myron”


Project Myron was my graduation project at Saxion. This was a project created to show it was possible to create a Full Body Multiplayer VR Experience. The idea of the project was created by the Virtual Dutch Men and supported by Xsens, Manus VR and XMG.

In the project I was responsible for the Xsens motion capture suit and all the gameplay surrounding the suit. I also presented the project at the FMX festival in Stuttgart.


Period: August 2017 – February 2018                                                                  

Organisation: Byte Anvil


In August 2017 I created a company together with 3 of my friends from Project Myron. This company, Byte Anvil, would create a platform where developers can easily create Full Body Multiplayer VR applications.

We did market research, contacted and talked with investors, and created a demo of our product.

In December we got in contact with a company called VREE which worked on a similar product. After visiting them in February we realized we couldn’t compete with VREE and decided to stop with Byte Anvil.




  • Dutch: Native Language
  • English: Fluent

Programming experience:


  • Scratch
  • Actionscript
  • C#
  • C++
  • Lua


  • Scratch
  • Flash
  • Unity
  • MicroEngine (a school template built upon by ourselves)
  • SethEngine (a student made engine by a fellow student of mine)


  • Xsens motion capture suit
  • HTC Vive
  • Oculus Rift
  • Xbox Kinect